Learned Yocto in order to implement a Coral AI accelerator for a client.
I did continue with the UFW work on Second Life. I suspect I am spending too much time with this, and I am going to need to decide - fun or projects. ;) Some pissy people have me questioning whether it's actually fun anyway. I'll decide by year end.
I added some vision-impaired enhancements to my TI emulator - Classic99. It has background noise (which on the real console was an interesting indicator of activity), and I added a screen reader that works most of the time! It received a bit of attention that was quite pleasing! I have only one vision impaired user, but he went so far as to create a podcast describing it and demonstrating its use.
I did do a couple of other contract projects. I did a little bit of small animatronic work for a local production that I can't really talk about yet... but I also got to work on a brilliant new animatronic. It was fun to work on a big machine again, and with a skilled team that knows what they are doing.
Anyway... yeah. Really quiet year. I think I need to step it up in 2023. ;)